Built-In Namespace _global_
Field Attributes | Field Name and Description |
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target frames per second
|
|
An image to be used by the application
|
|
An image to be used by the application
|
|
An image to be used by the application
|
|
A global reference to the GameObjectManager instance
|
|
time between frames
|
Method Attributes | Method Name and Description |
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init()
Application entry point
|
Field Detail
{Number}
FPS
target frames per second
Defined in: Main.js.
Defined in: Main.js.
{Image}
g_back0
An image to be used by the application
Defined in: Main.js.
Defined in: Main.js.
{Image}
g_back1
An image to be used by the application
Defined in: Main.js.
Defined in: Main.js.
{Image}
g_back2
An image to be used by the application
Defined in: Main.js.
Defined in: Main.js.
{GameObjectManager}
g_GameObjectManager
A global reference to the GameObjectManager instance
Defined in: Main.js.
Defined in: Main.js.
{Number}
SECONDS_BETWEEN_FRAMES
time between frames
Defined in: Main.js.
Defined in: Main.js.
Method Detail
init()
Application entry point
Defined in: Main.js.
Defined in: Main.js.